Error
Availability
 Flash Player 7
Description
 Contains information about an error that occurred in a script. You create an Error object using the Error constructor function. Typically, you “throw” a new Error object from within a try code block that is then “caught” by a catch or finally code block.
You can also create a subclass of the Error class and throw instances of that subclass.
Methods
 toString 
Properties
 message  name