Error

Availability
Flash Player 7

Description
Contains information about an error that occurred in a script. You create an Error object using the Error constructor function. Typically, you “throw” a new Error object from within a try code block that is then “caught” by a catch or finally code block.

You can also create a subclass of the Error class and throw instances of that subclass.

Methods
toString 

Properties
message  name 

Error